True Master of Magic
Okay bare with me on this build. I've been stuck on Signet of Illusions for a long time, its such a powerful skill yet doesn't seem to ever really have an effective use. I hope this build can prove it wrong, its primarily just a creative/fun build that uses a few skills no one ever really put together. Works best in RA of course due to it's unique set up and single target damage.
Attributes
Illusion Magic: 16 (Helm + Superior Rune)(11+3+1)
Fast Casting: 7 (Minor Rune)(6+1)
Inspiration Magic: 12 (Minor Rune)(11+1)
Skills
Signet Of Illusions
Rodgort's Invocation
Steam
Lightning Orb
Glyph of lesser Energy
Stone Striker
Mantra of Earth
Resurrection Signet
Equipment
Radiant Insignias x5
Superior Vigor
Superior Illusion Magic
Minor Fast Casting
Minor Inspiration Magic
Rune of Attunement
+20 Energy Staff
Emergency Energy Set
20% longer Enchantment set
How to use the Build
The build is quite simple just signet of illusion before casting your 3 spell spike which should average in about 350 damage on softies + Burning/Blind. You can take a crap load of damage and get a lot of energy with the Stone Sheath and mantra of Earth combo as well. That was just my 3 spell combo though, the true beauty of this build is it's versatility. You know all those conditional elementalist skills just laying around? Ones that require weakness, burning, water hex, any of those. Well you can mix and match till your heart's content, my only suggestion is to keep the spikes at 3 spells. Energy management may be a problem so if you have a majority Element in your build it'd be wise to bring the respective attunement for it.
So... Just have fun, be different not all builds have to be cut clean.
Last edited by Nevin; May 06, 2008 at 01:28 AM // 01:28..
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